Thursday, September 24, 2009

Simple Bot Jump Test Continued

I went back and refined it a bit more.. added in some s&s on the body and dragged the eyes and brows a little, plus I added in a couple of suggestions from this guy right here.

Wednesday, September 23, 2009

Quick test with a new rig

I found this great little rig over on Animation Buffet called Simple Bot, and I thought I'd do a test with it and see how the rig handled. I like it a lot. There are a couple of issues with the eyes intersecting the geometry, and the squash controller being a little wonky, but I really like it. I plan on doing some more elaborate exercises, but for now I thought I'd do a jump. I want to go back in a mess around with the eyes and stuff, but it's late and I gotta get some sleep!

Tuesday, September 15, 2009

Girl Sketch

I'm trying to get better at drawing women. For a while my drawn women looked like men with bad wigs on. Now I think I'm getting their curves right.. need to work on my proportions and placement of features.

I found something really interesting in a book that I have at home. I have this book called "Industrial Light and Magic: The Art of Special Effects" by Thomas G. Smith. This book came out back in the late 80s, and I have fond memories of going to the bookstore and sitting in the Film section and drooling over all the cool images they had in there. Back then, I used to love to build toys models and I would dream about working at ILM as a model builder. Funny that I took towards animation in my later years. I still enjoy building and painting models, but with two little ones running around, I don't get much time to build them.
Anyway, in 2007 I decided to look up the book, and found it new on Amazon for about 50 dollars or so. I seem to recall it being 80-100 back in the day, but either way, 50 or 80, the book was too much for me then. So I found it and quickly ordered it. When I got it, all those fond memories came back. The book is a must read for any Star Wars or Indana Jones fan.. it has some of the most gorgeous photos of sets, props and models used throughout a variety of special FX movies ranging from Star Wars to ET and Close Encounters. Anyway, I found something that I thought was pretty amusing. There's a section that talks about the Star Trek 2: Wrath of Kahn Genesis sequence. This was the scene in the movie where through early cg they did a shot where a special missile/torpedo hits a barren planet, and it's instantly covered in vegetation. The interesting thing is that this sequence was done by the Lucasfilm Computer Division, and they used a special computer that they designed called the "Pixar" machine. This division ultimately went on to be purchased by Steve Jobs and become what we know as Pixar. I thought I share a few paragraphs of this section here:
"At Lucasfilm the goals are somewhat more ambitious. An image computer device named Pixar has been developed by the Lucasfilm Computer Division, and it already figures prominently in ILM's special effects program."
.skipping ahead a paragraph..
"When Steve Spielberg saw the Genesis sequence that ILM did for Star Trek II: The Wrath of Kahn, he asked if it would be possible to do a whole film using this technology. I cautioned him that those few shining moments he saw on screen were the product of a great many dull hours of computer time. It did not mean that we had conquered the scanning process; we were limited by current computer technology. Later, Walt Disney Productions releases Tron, a film that publicized the fact that computer images were used in ambundance. Observers of the film industry watched closely to see if this meant a new chapter in film history was about to unfold. Some predicted that if computer images caught on, it would be as big a revolution as the advent of sound with the Jazz Singer in 1927. Unfortunately for Disney, the film did not make much of a mark - it was not a success at the box office and did not mark a sudden revolution in special effects computer applications. Indeed, it seems unlikely to me that there will ever be a time when, overnight, computer-generated images will sweep over the visual effects field; there is too much technological development involved. Still, a quiet computer revolution is underway."

So I thought that was interesting. I guess in some ways he's right, the computer didn't replace practical effects overnight. Computer hardware was expensive and slow, and the software was just not there. He goes on to list all sorts of reasons on why it would not be practical, citing floppy drives and storage.
The book is an amazing read. I would almost say this is the Illusion of Life for the special effects of the late 70s and 80s. It has all sorts of great info on their processes, like different cameras used, hi speed photography, and even blue screen.

Wednesday, September 9, 2009

Pencil Test Blog

Pencil Test Depot

Here's a great blog that's combining the pencil test videos floating around out there into one concise blog. Pencil tests are an excellent source to study and analyze. Great stuff in there!

Saturday, August 22, 2009

Some Sketches

Been doing more sketching as of late, but I promise next week I'll have a new animation to show!
These are just some roughs I did following Preston Blair's book, as well as some stuff while watching cartoons with my boys this morning. Oh, and that mad looking turkey is a concept for a friend's idea for a tattoo.

Thursday, August 20, 2009

People are really interesting

I noticed a particular person on the highway, and I thought I'd share about my observations of this person. So I'm on I-15 Southbound, heading home from work, when I noticed this pick-up truck ahead of me. It was a pick up truck, American made, with a camper. The back of the truck had all sorts of Army stickers on it. "Army of One","Rangers," etc. Even the license plate was a vanity plate that made a reference to the military. But what made this truck stand out and catch my eye was this little detail that the owner of the truck decided to add. There they were.. down at the bottom, dangling from the tow hitch: truck nuts. It's been 3 years since I've seen a set of these vulgar plastic nuts. And here I was, after having moved from Miami to Washington State to then NC to now Utah that I encountered them again. And in Utah of all places??
So anyways, here was this truck, decked out with military bumper stickers, and truck nuts dangling in the air, and I start to pass alongside of it. Now, here's the kicker for me. I immediately start to picture what the person driving must look like. Then, I start to think about who this person might be.. Is he current or ex military? Is he a Billy Bad Ass? What's his deal? I start to pass him on his left, and in moments, I pass the driver's side window and get a look at this guy. Here's a sketch of what he looked like:
So my primary purpose of this sketch was to capture his pose, which I found totally at ends with the image this person was conveying with his truck. After all, he was sporting truck nuts! These things:

So what gives, right? Now maybe this guy wasn't the owner of the truck, or whatever. But I found it interesting how my first observation of the truck and it's "decorations" made me subconsciously picture a certain "look" or "personality" for the driver, and when I saw his posture, I was totally thrown off. I totally pictured someone sitting like this guy here:

Someone hanging back and chillin', basically. Not arched towards the steering wheel like he's learning to drive for the first time. Again, that person very well might not have been the actual owner. Maybe in his head he was annoyed about having to use his buddy's truck for some errands, and thus having to drive around town with those offensive plastic testicles hanging from the tow hitch. Either way, I thought it would be a great analysis of how we instantly perceive things, and automatically judge someone just on their apparent display even before seeing who the individual is.

Monday, August 17, 2009

I need a scanner

I've got some sketches and even some watercolor stuff I've done that I'd like to put up, but I don't have a scanner!
In the meantime, here's a doodle on sketchbook pro. Not sure what this dude's deal is.. cowboy-esque pilot or something?

Monday, August 10, 2009

Surfing Robot, Anyone?

I'm starting to play around with Photoshop again, and I've been drawing a whole lot more as of late. There is an insane amount of talent over where I work at, so I've been more inspired to draw again. We've been doing these lunchtime sketch sessions twice a week or so over by this stage called Galavan Center, and it has been a wild ride. There are some definitely interesting people in Salt Lake City. This robot, however, is not one of those interesting people. I had an idea for a robot who loved to surf, so I sketched this thing out quickly in Photoshop, about 15 min.

Thursday, July 30, 2009

Ahhhh March, where did you go?

Well, March was another great 11 Second Club audio clip that I started and didn't finish. But I had good reason, though. Midway through the month, I flew out to interview with Avalanche Studios. I also was working on a test for another game company that was, at the time, local to me in North Carolina. Well, since then I accepted an offer from Avalanche, and moved across the country for the third time. Things are definitely fun so far, but in the meantime, I dug my March piece out and started working on it again. I think after working on my facial test and learning a few things, I'm ready to try and push this to a new level. There's some randomness to the blocking in this piece, including a small section of blocked lip synch. I added in that lip synch because previously that was just a held pose, so I'm trying to figure out where to add some head movements and whatnot. I plan on changing that hand gesture on "remind you," and for some reason the video compression cut off my last pose on "DO."

On a side note, it's almost August. This August will mark 3 years that I left my previous job as a police officer, taking on a day job to concentrate on finishing Animation Mentor. It paid off, and led to eventually getting hired on as a contract animator for Bungie Studios in January 2007. My career as a police officer started, ironically, with the police academy in August of 1998. No, the police academy is noting like the Police Academy movies, by the way. After graduating in January of 1999, I went on uniform patrol and served as a police officer for the City of Hialeah for approximately 5 years. In 2005, I changed gears somewhat, and transferred to the Florida International University Police Department, figuring on being a little more lowkey while I focuses on my studies in AM.
Anyway, I tend to rattle off my cop stories to my coworkers every now and then, so I'll share a few from time to time here on my blog. Who knows, maybe I'll write a book one day on how to go from law enforcement to character animation or something to that effect. :)

Thursday, July 23, 2009

The Way You Talk polishing

So after some great notes from some friends and coworkers, I've moved on to giving this shot some polish. Been working on prettying up the brows and the eyelids. I might add a few little eye moves here and there, and maybe break up some of the larger eye moves. But I'm feeling pretty decent about this one, I think it's coming along. :) I think a couple of more passes over the weekend, hopefully, and I'll b wrapping up with this one and moving on to something new. I'd like to do a test with a really broad performance.

On another note.. I'd really like to start fixing up my blog.. if anyone has any suggestions on how to mess with the elements of the page and tweak it so it looks like something pretty and not just a blog right out of the package I'd appreciate it!

Tuesday, July 14, 2009

New Dialogue Test

I was listening to some of my old dialogue clips that I had pulled together during my time at AM, and stumbled on this one, and after listening to it again I thought I'd give it a go. Here's where I'm at with it so far:

Thursday, July 9, 2009

Back to Blogging again!

I'm back to blogging again. I'll be working on this blog little by little, but for the time being I'd start off with an animation I was working on for the 11 Second Club for last December's entry. I started on it late, with only a few days left in the month, and with the holidays and whatnot, I didn't get to finish it. So I'm thinking I might get back into it and finish it up. Any crits or suggestions welcomed. She's holding a book to her chest, and her hands are really roughed in there and aren't quite holding the book properly yet.